Assassin's Creed: Outside the Animus
Disclaimer:
1. The writing is spoiler heavy. Read
only if you have already played the games or have no plan to play these games
in future.
2. Inside Animus or original AC story is not
concern of this writing. Here, only outside Animus plot will be described as it
is so underrated and also complex.
3. DLC’s are not covered.
Assassin’s Creed (2007)
In 2012, bartender Desmond
Miles is kidnapped by agents of Abstergo Industries, the world's largest
pharmaceutical conglomerate, and is taken to the headquarters in Rome,
Italy. Under the guidance of Dr. Warren Vidic and his assistant Lucy
Stillman, Desmond is forced to participate in a series of trials revolving
around the "Animus", a machine capable of translating
the genetic memories of his ancestors into a simulated reality. Vidic
instructs him to relive the early years of Altaïr Ibn-La'Ahad , a
senior member of the Assassin Brotherhood during the time of the Third Crusade
by entering the Animus.
Desmond's dive in Animus
reveals "Apple of Eden", a relic of a long-forgotten
civilization said to possess god-like powers. He also comes to know about
fights between the assassins and order of Templars, also megalomaniac face of
mentor and superior assassin Al Mualim.
Discovering inside Animus
also unlocks a secret map which reveals the location of countless other Pieces
of Eden around the world. Coming back
from Animus, Vidic reveals to Desmond that Abstergo is the modern incarnation
of the Templars. Lucy, who turns out to be a mole planted by the modern-day
Assassins, mysteriously disappears. While awaiting her return, Desmond
discovers strange drawings covering the walls of his room, which foretell a
catastrophic event that will wipe out humanity.
Assassin’s Creed II (2009)
After the events of Assassin’s Creed I, Desmond Miles is rescued from
confinement by Lucy and taken to a remote safehouse, where he meets her team,
consisting of historian and analyst Shaun Hastings and technician Rebecca
Crane. Using design plans stolen by Lucy, they construct their own version
of the Animus, which they intend to use to train Desmond as an Assassin
through the so-called Bleeding Effect, which allows the user to learn
all their ancestor's skills at a rapid pace. Desmond is assigned to investigate
the memories of his ancestor Ezio Auditore da Firenze.
But Desmond
starts to suffer side-effects from the Bleeding Effect, unwillingly
experiencing a memory in which Altaïr is shown continuing his ancestry
with Maria Thorpe, a Templar turncoat he previously encountered on his
adventures and fell in love with. He also finds a series of glyphs similar
to the drawings he found in his cell, which, when deciphered, reveal a
vision of two human slaves stealing an Apple. The video ends with the ASCII
codes (in binary) for "EDEN". The team theorizes that the two
humans may be Adam and Eve, the first man and woman.
Back in 1499, Ezio beat Rodrigo,
the main antagonist and paired Apple of Eden with Papal Staff (which is also a
Piece of Eden) and entered to “the vault”, a
chamber believed to contain a power greater than any the world has ever known. Inside,
Ezio is contacted by a strange woman named Minerva. Aware that
Desmond is listening (in current timeline), Minerva explains how her people,
the First Civilization, created humanity to serve them, but were
subsequently destroyed by a great catastrophe. The survivors joined forces
with their former servants, building a network of vaults to both preserve their
technology and culture and serve as a preventive measure against a future
disaster. Before vanishing, she tells Desmond that only he has the power to
fulfill the "prophecy", leaving both Desmond and Ezio confused as to
what she means.
In current timeline, Abstergo
agents led by Vidic enter the hideout and force the team to escape and abandon
everything but the Animus. As they head to a new location, Lucy informs Desmond
that the Assassins have detected strange occurrences in the Earth’s Magnetic
Field; namely, a solar flare scheduled to pass the planet in a few months,
that would likely trigger the same event that ended the First Civilization.
Assassin’s Creed: Brotherhood (2010)
After
escaping the Templars' (Abstergo’s)
attack, Desmond, Lucy, Rebecca and Shaun flee to
Monteriggioni, establishing a new hideout in the ruins of the Villa Auditore, Ezio’s
home. After restoring the electricity in the old
tunnels under the villa, Desmond dives in Animus. Their mission is to find the
Apple of Eden, an important and mysterious artifact that could prevent
the impending
disaster coming that believed to be perpetrated by the
Templars.
Inside
Animus, Desmond comes to know about battle between Ezio and Cesare, son of
Rodrigo and main antagonist of current game. Ezio defeats Cesare and akes the
Apple and hides it in a First Civilization Temple built underneath the Roman Colosseum.
In
current day, Using the coordinates taken from Ezio's memories, Desmond, Lucy,
Shaun, and Rebecca travel to the Temple, intending to use the Apple to locate
the remaining Temples and keep the other Pieces of Eden out of the Templars'
hands. As Desmond makes his way into the Temple, he is confronted with
holographic apparitions of Juno, who
appears to be of First Civilization; however, she is neither audible nor
visible to Lucy, Shaun, or Rebecca. Most of her comments center on humanity's
lack of knowledge. Eventually she gets angry.
As
Desmond approaches the Apple and touches it, time freezes around him, though he
can still move and speak. Juno cryptically states that Desmond is descended
from her race, and is their enemy; she also says there is a woman who would
accompany him through "the gate," but must not be allowed to. She
takes control of Desmond's body and forces him to stab Lucy in the abdomen. Both fall to the ground, with Lucy dead and
Desmond entering a coma.
Assassin’s Creed: Revelations (2011)
While
Shaun stays behind in Rome to attend Lucy's funeral, Rebecca takes unconscious Desmond
to New York City and meets with his father, William
Miles. In an effort to save Desmond's mind, they place him back in the
Animus, though this time in the machine's safe mode, known as the "Black
Room".
Upon
awakening on Animus Island, the original Animus testing program located within
the Black Room, Desmond meets the preserved consciousness of Clay Kaczmarek (Subject 16) who occupied Abstergo's
Animus before him. Clay explains that Desmond's mind is broken, and the only
way for him to repair it is by reliving his ancestors' memories until there is
nothing left for them to show Desmond, at which point the Animus can separate
Desmond from Ezio and Altaïr, and awaken Desmond from his coma. Desmond enters
the Animus Island's memory portal, which places him back in the perspective of
Ezio.
In 1511, Ezio travels Syria
discover secrets of Altaïr and
find the true purpose of the Assassins. He eventually unlocks Altaïr's library and finds
Altaïr's Apple of Eden there. Ezio learns that Altaïr had sealed himself inside
to preserve its secret from the Templars. Ezio leaves this Apple in the
library, stating that he had seen enough for one life. He then begins
talking directly to Desmond, not knowing exactly who or when (or where) he is,
but knowing that he is watching. He tells Desmond that he realizes that he is a
medium for a message, and expresses hope that Desmond will be able to find
answers to the questions he and Altaïr had worked so hard to uncover.
Suddenly, Desmond is approached by Jupiter, a member
of the First Civilization. He explains that the First Civilization tried
their best but failed to stop the solar flare from destroying their
civilization. Jupiter shows Desmond the location of the central vault, which is
located somewhere in New York, and tells him that he must save the planet from
an impending second solar flare. Upon hearing Jupiter's words, Desmond
awakens from his coma and finds Rebecca and William standing with him, along
with Shaun, who has returned from Rome.
Assassin’s Creed III (2012)
Desmond,
his father William, Rebecca and Shaun find the Grand Temple of the First
Civilization in a cave in New York state and
access it using their Apple of Eden. After partially activating the temple,
Juno uses it to communicate with Desmond. Desmond is placed in the Animus where
Juno's influence causes him to experience the life of his ancestor Haytham
Kenway in 1754. Later, Desmond is shifted to experience as Connor, Haytham’s
son. But Desmond is occasionally roused from the Animus to retrieve power cells
from Manhattan and Brazil, necessary for activating the Temple, before
the Templar Daniel Cross can take them. William goes after the final cell
himself but is captured by the Abstergo Industries. Desmond assaults the
facility, kills Cross, Vidic and rescues his father
William in Italy.
Desmond
retrieves the Key and accesses the Temple's inner chambers. Juno informs him
that activating the pedestal will save the world, but at the cost of his
life. Minerva appears before them, opposing the plan as it will free
Juno, who was sealed away in the temple to prevent her conquering humanity.
Juno and Minerva explain that if the solar flare occurs, Desmond will be one of the few survivors in a
post-apocalyptic world and become a mentor to the other survivors. After
Desmond's later death, he will become revered as a god, whose well-intended
legacy will be manipulated to control future generations, restarting the cycle
of religious conflict throughout history. Desmond chooses to sacrifice
himself in order to save humanity and give them the opportunity to fight Juno
rather than be destroyed. William, Shaun, and Rebecca leave the temple as Desmond
activates the pedestal; a global aurora protects the planet from the solar
eruption. Juno commends Desmond's choice and declares that it is time for her part to begin.
Assassin’s Creed IV: Black Flag (2013)
Two
years after the events of Assassin's Creed III, samples taken from
Desmond Miles' after his death have allowed Abstergo Industries to continue
exploring his genetic memories using the Animus' newfound cloud computing
abilities. An unnamed player character is hired by Abstergo Entertainment, from
their Montréal headquarters, to go through the memories
of Edward Kenway, an eighteenth-century pirate, the father of Haytham Kenway.
Abstergo are searching for a First Civilization
structure known as the Observatory,
and are using Edward's memories to find it. Outside Animus the game is
continued in first person till Assassins Creed: Origins, so player characters
identity is not revealed.
In
the present day, the player is contacted by John, Abstergo
Entertainment's information technology manager. John convinces the player that
their employers know more than they are telling and encourages them to
investigate in more detail. He convinces the player to hack several Animus
terminals and security cameras and then has them deliver the information taken
to Shaun and Rebecca, who are working undercover to infiltrate Abstergo. When
the facility is locked down after the hacks are discovered, John arranges
for the player to access the Animus' core, at which point Juno takes into an non-material
form. She reveals that although it was necessary to open her temple to
avert disaster, the world was not ready for her, and she is unable to affect
it or possess the player character as her agents intended. John is unmasked
as the reincarnated form of Bartholomew Roberts (a sage and one of main antagonist of current game) and attempts to murder the player to cover
up the failed attempt at resurrecting Juno, but is killed by Abstergo's
security before he can do so, thus implicating him as the one responsible for
the hacks. With the Sage dead, the player is contacted by the Assassins
as they continue their infiltration of Abstergo, but neither side is able to
explain the Sage's presence or identify his followers, the Instruments of the
First Will (secretive polytheistic religious organization
who worship the First Civilization as their
deities).
*Sages, classified as Hyper-Hominids by Abstergo Industries,
are human reincarnations of the people of First Civilization.
Assassin’s Creed: Rogue (2014)
The
player is researching Shay's (protagonist of current game) memories for
Abstergo Entertainment when they inadvertently trip a hidden memory file that
infects the Animus servers. Abstergo is placed in lockdown, and the player
cleans the Animus servers out by living Cormac's later memories. Berg, a senior
member of the Templars, later orders the player to upload Shay's memories to
the Assassin servers in order to weaken their resolve by showing how close
Achilles Davenport (mentor of Connor) came to destroying the world and the
Assassins betraying Shay. The Assassin Brotherhood responds by cutting off
their communications. Berg thanks the player for their help, and gives him a
choice: join the Templar order, or die.
Assassin’s Creed: Unity (2014)
The
"Initiate" is a gaming device produced by Abstergo that allows access
to many different genetic memories. The player uses it to experience as a
templar who hid a magical sword called “Sword of Eden” and a book. After the
templar is killed, in modern day, member of the modern-day Assassin
Brotherhood, codenamed: "Bishop," hijacks the memory sequence and
implores the player to join them as an initiate. Bishop provides an internal
Abstergo video memo, in which Abstergo describes the capture of a Sage who contains precursor DNA (which is in a
triple–rather than a double–helix). In a project called Phoenix, Abstergo hopes
to use the Sage to compile a whole precursor genome for unclear purposes.
Bishop provides access to another memory segment and directs the new initiate
to locate another Sage, whose corpse they hope to recover. Note that, main
antagonist of this game, Germain is also a Sage.
Assassin’s Creed: Syndicate (2015)
In
the present day, the player, now an Assassin Initiate,
is once again contacted by Bishop from the Assassin Brotherhood and is tasked
with reliving the memories of twin Assassins, Jacob and Evie Frye,
to find Shroud of Eden hidden in London.
Rebecca
and Shaun spy on a meeting between senior Templar figures Isabelle and Álvaro
Gramática. Rebecca and Shaun attempt to capture Isabelle but she had
anticipated the ambush, revealing that Sigma Team leader Berg and Violet da
Costa were there to intercept the two assassins. Nevertheless, the two manage
to flee when Bishop detonates a pre-planted explosive.
After
beating Starrick, main antagonist of current game inside Animus, the player
come to know the location of the Shroud of Eden. Shaun, Rebecca, and Russian
Assassin Galina Voronina head to the vault. Unfortunately, Berg, Violet da
Costa, and Ardant beat them there and a fight ensues in which Berg is knocked
unconscious, Rebecca is shot and wounded and Ardant is killed by Shaun
while da Costa escapes with the Shroud. Hacking Isabelle's computer, the
Assassins find out the Templars plan to use the Shroud to construct a living
Precursor. The recording also shows that Juno is secretly manipulating certain employees within
Abstergo from behind the
scenes to sabotage the company, and
has her own plans for the Shroud.
Juno also contacts the player through the
simulation, leading them into a new memory segment of Lydia Frye (granddaughter
of Jacob Frye), where she tracks down and kills a Sage in a war-torn London
during World War I.
Assassin’s Creed: Origins (2017)
Layla
Hassan, a former researcher
for Abstergo Industries, is tasked with finding and retrieving an artifact
in Egypt for the Assassin Brotherhood.
Instead, she finds a tomb containing the mummies of
Bayek and Aya. Hoping to find any relevant information that would secure her a
position in the company's Animus Project, Layla decides to relive both Bayek
and Aya's memories using a modified Animus without telling her superiors.
When Layla fails to report in, Abstergo sends a team to kill her, but their
plan fails. Layla returns to the Animus but is later wakened by William
Miles, the current assassin mentor and the father of the deceased Desmond. She accepts his offer to work with the Assassins but stops
short of actually joining them. The two depart for modern-day Alexandria. In
experiencing Bayek's memories, Layla encounters a series of ancient structures
built by the First Civilization. Each contains a message that alludes to Layla
playing a pivotal role in an upcoming
apocalyptic event.
Assassin’s Creed: Odyssey (2018)
Layla
Hassan recovers the Spear of Spartan king Leonidas and together with her physician
Victoria Bibeau, extracts the DNA of two individuals from it, the
siblings Kassandra and Alexios. With help from the Assassins, Layla picks
one of the siblings and activates the Animus to find the location of the Staff
of Hermes.
Layla
uses the data from the Animus to find Atlantis (Ancient and advanced First
Civilization city) and activate it with the help of fellow Assassins
Victoria Bibeau, Kiyoshi Takakura and Alannah Ryan. As the Assassins analyze
the data within, Layla is shocked to find the Misthios (Kassandra or Alexios,
whomever you choose to play), kept alive until modern times by the Staff of
Hermes. The Misthios warns Layla that the world needs a balance between
order and chaos, the Assassins and Templar Order respectively, and either side
prevailing over the other will result in the world's doom. The Misthios
also explains that Layla is the prophesied one who will bring balance to order
and chaos and gives her the Staff of Hermes, sacrificing his/her life in the
process.
In
“The Fate of Atlantis” DLC, Layla experiences all these trials as the Misthios
by order of the Aletheia (An Isu), so she could become the Staff's
Keeper. After the rebellion in Elysium (a realm in First Civilization), she was
pulled out forcefully from Animus by Victoria Bibeau, who fears what this is
doing to her. As the two argue, an Abstergo strike team arrives, and Layla
kills all but one, telling him to tell their boss Berg that he lost.
After
helping Hades (Brother of Poseidon and an Isu), Layla is once again forced out
by Victoria Bibeau, who is taking the staff away to keep Layla from killing
herself. Layla takes the staff back and accidentally kills Victoria, angering
Aletheia, who fears she chose poorly. Layla is able to convince her to give her
another chance. After Atlantis' destruction, Layla is warned of Berg. He
wants the staff for the Templar Order to ensure they survive the coming End,
but Layla refuses to give it up. They fight and she wins, crippling Berg after
telling him the Templars have lost the fight.
*
In this game, Greek and Roman Gods are shown as First Civilization. They are
also called Isu.
Assassin’s Creed: Valhalla (2020)
A
year after the events in Atlantis, the
unexplained and continual strengthening of Earth's magnetic field has started to disrupt global satellite communications
and is adversely affecting the environment. The Assassins receive a mysterious
signal leading them to co-ordinates in England, where
Layla, Shaun, and Rebecca Crane digout the remains of a 9th century Norwegian
Viking raider, Eivor. Layla, struggling under the influence of the Staff of
Hermes and her guilt over her involvement in the death of Victoria Bibeau,
enters the Animus to view the raider's memories.
In
the Animus, Eivor and Sigurd (Eivor’s brother, not by blood though) are confronted
by Basim (fellow from Arab who joined them previously in conquering
territories) in a hidden Isu temple, who reveals that Eivor, Sigurd, and
himself are reincarnations of Odin, Tyr, and Loki respectively. An enraged
Basim attacks Eivor, seeking revenge for Odin's treatment of Fenrir (Loki’s
wolf child), but Eivor manages to trap Basim in the computer (yes, in 9th
century!) with Sigurd's help.
In
the present, it is deduced from Eivor's memories that the strengthening
magnetic field is a result of Desmond’s activation of the Isu
towers to protect Earth from coronal mass ejection in 2012 (Assassin’s Creed III), with the
field growing gradually but persistently ever since. To return the field to its
proper strength, Layla travels to the Norway temple (where Eivor and Sigurd
entered), bringing the Staff of Hermes to protect herself from the lethal
radiation now within. Layla enters the temple's simulation computer and
encounters Basim, who has been trapped for over a thousand years. Basim reveals
that he was the one who sent the message leading the Assassins to Eivor, and
instructs Layla on how to stabilize the magnetic field. This in turn releases
Basim. Now trapped in the simulation, Layla encounters a being called the
Reader (implied to be Desmond), and together they work to prevent another
inevitable extinction event. Meanwhile, Basim steals the Staff of
Hermes–containing the consciousness of his lover, Aletheia (I mean lover of
Loki)–and rejuvenates his body before escaping the temple. He later meets
with Shaun and Rebecca and requests to meet William Miles. After they leave,
Basim reenters the Animus to track down his missing children.
*
In this game, Norse Gods are shown as Isu. Funny thing is, Loki is now living
in current time as Basim.
Source: Wikipedia